I have added a new font type in my iPhone game created with Unity 3 and when I put it, it says: Dynamic Fonts are not supported on this build platform. Any idea to solve it?
Thanks!
I have added a new font type in my iPhone game created with Unity 3 and when I put it, it says: Dynamic Fonts are not supported on this build platform. Any idea to solve it?
Thanks!
Sounds weird, in the new features docs they mention
I’ve never used it but it sounds kinda handy, maybe try switching your font character to Unicode in the import settings?
Pete.
Nothing, I have tried all the switching modes and it doesn’t work any of them.
Right, and it’s not supported on the iPhone.
Yep, although if you don’t need all the characters, ASCII would be better so the texture is smaller.
It works fine, you have to apply the settings after changing them.
–Eric
Oh! My brain converted Support for OS to Support for iOS ![]()
Darn those "i"s! ![]()
–Eric
UT should hire your brain for Union development. What other platforms can it convert like that?
I have no idea!
I guess I could hire it out, as long as it promises not to blow all the money partying and being a big celebrity! ![]()