I’m looking for a way to change the game objects position and transform in a scene whenever the device orientation changes. i.e I want my scene to have different layouts for Landscape and Portrait modes. ,I’m looking for a way to change the transform and positions of the Game objects in a scene when ever the device orientation changes.
How to change the gameobjects position and transform in a scene when the device orientation changes.
You need to be able to detect screen orientation event first of all. Read this forum post to know how.