Could i change the word space on GUI.label()?
(space between two character)
i don’t find the parameter in GUIStyle.
for example:
GUILayout.Label(“12”);
how to increase the space between “1” and “2” on Screen?
Could i change the word space on GUI.label()?
(space between two character)
i don’t find the parameter in GUIStyle.
for example:
GUILayout.Label(“12”);
how to increase the space between “1” and “2” on Screen?
There is nothing like a special setting for word spacing, it depends on the Font you’re using. The space character (ascii character 32 [0x20]) is a normal character and the size of this character depends exclusively on the used font.
When you use your own custom Font you can specify a per-character kerning. For imported TTF fonts, the only way is to edit the font with a font editor. See this post:
http://forum.unity3d.com/threads/12723-Font-Line-spacing-amp-Kerning-in-GUI-system