How to change Tilemap centre?
I’m trying to make a 2D Dungeon Crawler game and want to randomly generate the dungeon. I’m designing the dungeon sections in tilemaps and want to save them as prefabs to use them when they get generated.
I’ve read about connecting the tilemap to a parent object so it can link to the objects local coordinates. This works fine and I can make the prefabs. The issue lies when I place the prefab. The prefab seems to be registering a lot of blank space that I don’t want.
I was wondering if there was a way you can change either the size of the tilemap itself, or to change where the centre of the tilemap is?
You can see the size of the tilemap when I am using the rect tool.