How do I determine if the first Unity scene is loaded because the application is just being opened, or because it was loaded from another scene?
Details:
I have a unity scene acting as my main menu and level selection screen. When the player runs the game initially (loading the webpage/launches app) I always want this main menu scene to open at the start screen.
However when this main menu scene is loaded from quitting one of the game’s levels, I want to load into the level select section instead.
Is there some variable that lets me check what called the level load? Thanks