I’m trying to only trigger a collision if i have fully entered a collision with every point of my player object or at least most points of my player object.
Thanks
I’m trying to only trigger a collision if i have fully entered a collision with every point of my player object or at least most points of my player object.
Thanks
Can you shrink the collider so that the player goes closer before the collision is triggered. It might work if the objects are square at least.