Hello,
does anyone know how to check when object with astar pathfinding is pressing on the grid bounds?
to explain better, I have a bee that is pathfinding towards the player inside the astar grid (the edges can be seen in the screenshot, white lines). When the player walks out of this area, the bee keeps pathfinding towards the player, but gets stuck on the edge and just waits there until the player returns into the area. Is there a way for me to detect when the bee is pressing on this edge, so that I could have it go elsewhere so it doesnt just camps near the edge waiting for the poor player to return?