how to check the Object that ground in different area. for the example i have a character and 2 areas A B , how to know that my character on area A or B? (C#)
You could give the areas different tags, and then use OnTriggerEnter like this:
function OnTriggerEnter (other : Collider){
if ( other.tag == "a"){
//Now the player is in area a
}
}