So I want to be able to move a gameobject up and down by a restricted amount, but at the same time I want to be able to place it at multiple heights because it will be instantiated sometimes into existence and this will be at different heights, does anyone know of the ways I could do this?
Put it in an empty game object, move the parent wherever you like and manipulate the local position in the restrictive manner.
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… Of course it’s that simple and it makes total sense lol thanks
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