Reapa
1
I’ve got my game loaded in a web page div. However, I need to control when it loads & when it closes.
I can start the game on command fine. However, what is the proper way to end it? Application.Quit is ignored apparently.
I tried just simply disposing but it ended up aww snapping the browser.
There are a few functions on:
gameInstance.Module
But it doesn’t seem like you can actually call, quit, exit or abort…
Bit of a hack, but iFrame does the trick.
Rename index.html to game.html.
create a new index.html.
<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Game Container</title>
<style>
body {
margin: 0;
padding: 0;
background-color: white;
overflow: hidden;
}
#canvas {
width: auto;
height: 100vh;
display: block;
}
</style>
<script>
function removeElement(element) {
element && element.parentNode && element.parentNode.removeChild(element);
}
function onPlayClicked() {
document.getElementById('iframeDiv').src = "./game.html";
}
function onQuitClicked() {
document.getElementById('iframeDiv').src = "";
}
</script>
</head>
<body>
<div id="controls" style="position: absolute;">
<button style="position: relative;" onclick="onPlayClicked()">Play</button>
<button style="position: relative;" onclick="onQuitClicked()">Quit</button>
</div>
<iframe id="iframeDiv" style="width: 100vw; height: 100vh; z-index: 0;" src=""></iframe>
</body>
</html>
Should be able to Play/Reload/Quit the game… Also disables audio.
