How to configure Sprites for Mobile (Android)

Hi,

I am starting a game project in unity for mobile (Android) and drag some png file to unity and now I need configure the sprites, what is the best method?

I upload an screenshot:

I need generate mip maps? I need change filter mode? I need override the max size or change the format?

Sorry for my english.

Regards.
Maxi.

please help!

Could you clarify what you meant by “configure the sprites”?

yes sorry, the texture parameters in inspector tab, max size, filter mode, mip maps, etc.

sorry for my english.