I am new to this.
The text is supposed to display updated info every time the user makes changes to the InputField.
The script I have so far:
public GameObject inputField; // get the input field
public TMPro.TextMeshProUGUI textDisplay; //text to display the text from the input field
// Update is called once per frame
void Update()
{
textDisplay.SetText("Welcome" + GetComponent<InputField>().textComponent.text);
}
,I am new to this.
I have a TMPro text that I want to display the user’s name from the TextInputField. The text will update each time the user makes changes to it.
The script I have so far: