Hi all, I would like to ask you to help me find direction how to make this thing:
My goal is to control joints in animated skeleton.
I did a simple pic to describe it better. Simple skeleton where part is moved by animation and part moved by player. I expect the motion on rest joints will be done by IK.
I would expect that i will just attach joint to object and for the rest joints I will assign animationClip and it should work. Actually the way how ragdoll works.
Thank you