how to controll second camera (MiniMap)?

so i got a second camera that is at the bottom of the screen(shows all the map) and serves as a minimap.

now i wanted to add:

  1. a little square to show where the first camera is.

  2. a sort of click listener, meaning when i click on the minimap i want the main camera to move to that location.

so my question is how can i do it in the right way?

ty in advance :slight_smile:

For the little square, Make a quad that’s on a layer the mini map camera renders(You could parent it to the first camera). And that’s no code required.

For the click “Listener”, A physics raycast of Camera.ScreenPointToRay(Input.mousePosition) should give a Ray that will give you the location of where the mouse struck, Then its a matter of moving the main camera… Do this while the mouse is over the “PixelRect” of the Camera and while the mouse is actually clicking.

		if (MiniMapCamera.pixelRect.Contains (Input.mousePosition) && Input.GetMouseButtonDown (0)) {
			Ray MouseRay = MiniMapCamera.ScreenPointToRay (Input.mousePosition);
			MainCamera.transform.position = MouseRay.origin;