I find some cool DirectX 3d models for FPS. I now that Unity do not support DirectX files and I now that is it best practice to have FBX 3d models but this models are so cool and animated so I need them for testing my FPS game. What is best solution to convert DirectX to FBX? It will be great if that solution include blender.
Thanks, but I see that with demo I can not save. Do I need that option do work with unwrap and 3dMAX plugin? If that option is important can you tell me some free software with can I do conversion. If I can do everything with demo can you explain logical steps how I can do conversion. I never do something like this.