I’ve got a canvas that’s 50 high. I’d like to know how to convert that value to units. I’d like to position this canvas at the bottom of the camera frame. So far I have this code.
public class JumbotronCanvasController : MonoBehaviour
{
// Properties
private Rigidbody2D rigidBody2D;
private Camera mainCamera;
void Start()
{
mainCamera = Camera.main;
rigidBody2D = GetComponent<Rigidbody2D>();
}
void FixedUpdate()
{
// Follow the camera
Vector3 camPos = mainCamera.transform.position;
camPos.y -= mainCamera.orthographicSize;
//camPos.y += ???;
rigidBody2D.MovePosition(camPos);
}
}