I’m trying to pair a GamePad with a user. I’m making something like this
void Awake()
{
InputUser newUser = InputUser.CreateUserWithoutPairedDevices();
newUser = InputUser.PerformPairingWithDevice(Keyboard.current, newUser, InputUserPairingOptions.None);
newUser = InputUser.PerformPairingWithDevice(Mouse.current, newUser, InputUserPairingOptions.None);
newUser = InputUser.PerformPairingWithDevice(Gamepad.all[0], newUser, InputUserPairingOptions.None);
}
But when I go to the InputDebugger Tab → Users → User#0 it only has mouse and keyboard paired