How to create 2D Material for Particle System using Texture?

Particle System → Renderer → Material

How to create a 2D material for this?

Ugly but it works:

  1. Create a new Material
  2. Set “Shader” to Unlit/Texture, select the texture you want to use
  3. Set “Shader” to UI/Default
  4. Fill this material to the particle system