thanks @dan_wipf I did well up until 4, and then I lost you…
I have two text mesh pro prefabs called: TextMeshPro-Prefab 1, TextMeshPro-Prefab 2
None of them as seems doen’s have property field.
What am I missing? WELL OF COURSE the script you’ve attached!
Trying this now!
update:
I created the empty gameobject with a child text - TMP
I created another gameobject and called it TextAroundPlayer, but when attaching the script got this pop-up:
When tried to attach the script to other objects, same error
The solutions here didn’t work for me, so I used Blender instead. While curving text is possible directly in the game engine, it’s much easier to accomplish using Blender, even for someone who’s never used it before.
To create 3D curved text in Blender 4.0:
Add a bezier circle mesh (Shift A>Curves>Circle)
Add a text mesh (Shift A>Text)
Select the text mesh and go to the modifiers tab on the right hand panel
On the modifiers tab add a curve modifier (Add Modifier>Search>Curve)
Click the box next to the “Curve Object” property, and select your circular curve object from the dropdown (probably called Bezier Circle or something similar)
Rotate the text 90 degrees over the x-axis (R>X>Type 90>Enter)