This is general questions, so I am looking for overall suggestions of how to implement it.
I have an open world game, and I want to add simple map UI (not minimap) - top-down view of the whole open-world scene. I know this is possible by creating an orthographic camera to render the map, so I have some questions:
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With a dedicated orthographic camera, how can I output a “stylized map”? So instead rendering whatever there is, I want to output a paper-like style map. (something like this)
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I am using a terrain with grass, sand, rocks, etc, so ideally I want those materials to be represented by different shaders / colors on the map.
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Is there a better method of achieving a map?
P.S. I really don’t want to draw a map separately (i.e. in photoshop) since my world is not final, and will be changing a lot. I’d like to get something that I can setup once and it will dynamically show the latest scene