How to create a bow string?

Imagine this:
There are two points on the bow. one at the end of each limb. From each end a dark grey line (representing the bowstring) is drawn to a third point where the center of the bowstring is and where the player places his hand on the string to draw the bow. Is there a way to code it to where the lines have an origin at the ends of the bow and end at the center point?

Maybe this would work?

Thanks man

Look into the Bezier curve. Although this tutorial is about designing curved paths, you could implement a straight string being curved when pulled back. Even if you don’t find this useful for you bow, I’m sure you’ll enjoy the tutorial anyway.