Ok so in my 2D platformer the user will be able to create a circle that will follow the cursor by pressing a certain key. And then he will be able to place this circle on the level by clicking on the left mouse button. I have achieved my result, by having a circle GUItexture. But my problem is that the circle is placed on the screen (Since GUItexture positioning is between 0 and 1, one end of the screen to the other) and not on my level. So when I move left and right the circle moves along. I need the circle to remain in the position I selected.
Any help is appreciated.
Thank you.
Thank you so much for your reply, It worked like a charm :).
– ghaddar0292