How to create a cube with rounded corners in Unity 3d

I would like to create a cube in Unity 3d that has rounded corners. What is the easiest way to do that?

I know this thread is old as dirt, but here’s a better answer if someone else is still looking. (This is a top search result for “beveled cube unity3d”)

This is a beautiful tutorial:

Peace!

Unity doesn’t really have a method to do this by default. You either need to model it in a 3d model package like Maya or you could create one using a script but not a simple task.

We were able to accomplish beveled cubes for our game WorldToBuild, I wrote an article about it here:

Scroll to the bottom of the article if you just want to know the process.

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So in short, all I had to do to
achieve the effect was:
Create a beveled cube (I used blender).
Find what vertices you’re going to move in each direction by their
position from center.
Calculate out the beveled edges, and set the exact size.