How to create a dynamic letter shader

What would be an effective way to display dynamic letters on a material? Texture2D seems inefficient.

This shader will be used for ECS so a world space canvas can not be used.

Latios-Framework-Documentation/Calligraphics/README.md at main · Dreaming381/Latios-Framework-Documentation · GitHub or GitHub - Fribur/TextMeshDOTS: Fork of Dreaming381/Latios-Framework/Calligraphics

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