How to create a laser beam? Ideas?

Hi friends,

I would like to create an animated laser beam shader.
How would I go about it?

something along these lines

This shader will be applied to cylinder? I am guessing some random displacement along the normals + some ‘random’ uv manipulation? Let me know if you have suggestions.
The shield shader from the wiki looks kinda ok from some angles, but we should be able to get better results:
http://kubikle.net/WebPlayer.html

thanks

What about a noise texture? You could use it like bumpmap was used in water shaders from standard assets.

And it could do both noise(light dust) and smoke/dense dust.

thank you very much sir. Seems like an excellent suggestion. I will give it a try.