How to create a physic based ragdoll character controller like gangbeasts?

Hey! can anyone recommend tutorials/assets how to re-create a physic based ragdoll character controller in unity3d? something like gangbeasts or this stuff: http://gfycat.com/LankyImmenseGalapagosmockingbird

i tried AnimFollow but thats not really what i had in mind. Iam thankfull for every help :slight_smile:

all i could achieve so far is this:

by following this tutorial:

so its a ragdoll with a constant force on spine and head so he dont fall down. the moevemnt is just applied forces on the WASD keys. but what i need is some real movement, with legs moving back and forward

hi .have you solved the problem?

Inverse Kinematics is probably what you’ll want to read up on.