Hey guys,
I’m really new to unity and I’m trying to create a rainbow effect for my player object when he picks up a powerup. This is the code I have now.
void ActivateRainbowPowerup()
{
// Player color is a material that I render on the player object in void Update()
PlayerColor = rainbowPowerupMaterial;
PlayerColor.color = Color.red;
PlayerColor.color = Color.blue;
PlayerColor.color = Color.green;
PlayerColor.color = Color.yellow;
PlayerColor.color = Color.cyan;
PlayerColor.color = Color.magenta;
}
I call this function in void FixedUpdate() for the duration of the powerup.
The result is that the playerobject changes to magenta. I don’t know if there is a way to put a small delay in between each line or something but as far as I can tell there isn’t.
If anybody has any suggestions I would really appreciate it.
Thanks,
Tucker