How to create a Texture2D

Hi,

I’m new to the whole 2D lights in Unity so I’m trying to learn all about them. I’m using Unity’s own documents: Setting up normal map and mask Textures | Package Manager UI website

But under the section “Setting up a normal map and mask Textures” it talks about using a Texture2D as a mask image. But how do you make a Texture2D? I seem to not be able to find anything about it.

What am I missing?

Thanks in advance,
Andreas

A “Texture2D” is just an image.

1 Like

Thanks! That explains my confusion then.