Hi!
New to Unity here, as said in the title i’d like to create that kind of effect in my 2D game when my plants die :
There is no tutorial available, where do you think I should start ? Would it be a sprite effect or more of a shader ? How would you do that ?
Thank you !
I’d recommend just playing an image animation of the effect by:
- Exporting a GIF/Video of the effect into multiple images
- Importing into Unity as Sprites
- Use a UI Image and create a new animation which goes through each frame (there are also plugins that let you apply GIFs directly, saving some tedium)
- Setting the image to active and triggering the animation when desired (this might be helpful How to make AWESOME Scene Transitions in Unity! - YouTube)
I had a similar effect in my recent project and that’s how I went about it.