Okay, let’s make it simple.
I have 3 objects (A,B,C) on a plane. I made a script that permits me to swap their position with the mouse, so I can drag an object over another one, and swap their position.
This is very easy to accomplish with a script.
But how to do it if I want an animation?
When I create an animation, I can define a starting position, and I final position, following a curve. I want to be able to change the final position in runtime, so I don’t have to be worried where is the other player to swap, I can be sure to have that animation with that curve, from A to B or C.
Can you help me to accomplish this very simple task?
I can use timelines, if needed.
Working on Unity 2018.2.1f1.