I’m developing a 2D game. And now as usual i need to spawn coin templates. How can i create these templates faster then creating without any tools.I know about tilemaps but using this tool i’ll create a “sprite” not a detached gameobjects(coins). So i can’t take them
Something like this

You can use prefabs for the coins (Unity Prefab Documentation) which you can then instantiate.
Oh wait… you probably mean the pattern for their transform!? I’m not sure, but maybe you could place your coins by hand → declare them alltogether as a child of an empty gameobject and use this empy gameobject as a prefab.