Hello Developers,
I wanted to create a fluid simulation effect where 10 Parallel lines of fluid fumes will flow from Left to Right of the screen. There will be an obstacle that will divert the fumes exactly real life effect as shown in below image:
Any Idea how can i Achieve this??? It’s something like mesh colliders can easily deviate fumes. Expecting some ideas.
Thanks and Regards
Niraj Vishwakarma