Hi everyone,
I’m trying to make some blob like think for 2D.
My plan is to place sprites(or particles using sprites if possible) like below and use some shader to only show non-overlapping edges.
Example:
from this
[136460-스크린샷-2019-04-15-오후-71046.png|136460]
to this
[136459-스크린샷-2019-04-15-오후-71029.png|136459]
I believe using shaders can achieve what I want to do but I am no expert in shader stuff and completely lost
I would really appreciate if one can enlighten me where I can begin with.