How to create procedural Gradients

Hi, lately I’ve been working on making a procedural Skybox generator, and when I wanted to pick random colors I found that just random colors were giving me a very ugly result on nebulaes and clouds. So, I’ve been focusing on a “way” to pick more nice colors for a gradient.

I believe there are many ways out there but I found a very easy one that is based on picking contiguous base colors and then iterate from there.

Just wanted to share it in case someone else had a similar problem.

https://marti.works/posts/post-procedural-gradients/post/

Hope it helps :slight_smile:

1 Like

Thanks! Same problem, I used your method works amazing!