I found the RainDrops_LQ0/1/2 asset files in Angry Bots project.it’s made by unity not 3DMax.But i don’t kown how to create that file.
In Rain shader file,there is a line below:
v.vertex.yzx += v.texcoord1.xyy
This line is a way to Zoom Out the meshfilter.But i can’t figure how to make the uv2(texcoord1) data?
Anyone konw the way?
Easier to get this.
thanks for share.it’s easy to make Rain & Snow effect.
By the way,I just want to konw how to create asset file ,and how to use the UV2 data.
not the right answer