hello. i know how to create a random position, but i don’t know how to create option for my random position. Lets look the random scripts
Random.Range(-10.0F, 10.0F)
I want to give option for the position, not with range like that. Maybe my opinion like this (blueprint)
Random.METHODOPTION(OPTION1, OPTION2, OPTION3)
Can unity do that?
Thanks before…
If you mean to choose from a limited set of random positions, put some Vector3’s into an array and take a random index from that array. Randomly picking from an array has been covered many times already on UA so just search away…
If you want a random Vector3, use Random.insideUnitSphere for example