Unity Discussions
How to create your own C# Script Template?
Unity Engine
Scripting
jura_z
November 16, 2018, 7:03pm
13
Create Assets/ScriptTemplates to override built-in templates on a per-project basis.
Reopen the project
6 Likes
[Feature Request] Manage Script Templates
[Feature Request] Hub Templates could overwrite default Editor Templates
Manage Script Templates
Feature Request: Multiple Script Templates
show post in topic