Hi all,
I have an image being used as a background texture and need to somehow make part of it rotate, or copy/crop a circular area of the image to be copied to a circular gameobject that will be placed ontop of the background image and then rotated.
Is there any way to make a mesh or plane with a rotatable disc that will allow the disc part to rotate when an image/texture is applied to it?
I have tried many different things but cant seem to get it.
Any ideas or suggestions would really help.