I want to cut gameobject at runtime into multiple shapes, i made a R&D on Farseer Physics engine but i couldn’t find any example related to cutting a object into into different shapes, please provide a link or tell me some way using which i can cut object into different shapes.
yeah there is a addon in the asset store that will do it for you. But essentially you will need to dig into the way that you create meshes through code, and then figure out a way to recalculate a mesh after it has been “cut” in half.