I got a technical matters,The Unity2.6 has texture mapping,bump mapping, light mapping,reflection mapping for setting,but I can't find the same setting of light mapping in Unity3.3
thanks in advance...
I got a technical matters,The Unity2.6 has texture mapping,bump mapping, light mapping,reflection mapping for setting,but I can't find the same setting of light mapping in Unity3.3
thanks in advance...
If you're using Beast in Unity then you don't have to deal with it manually. Otherwise, the old lightmapped shaders are in the Legacy Shaders section.