How to debug NACL

Hi All!
I’m trying to debug/profile our project, deployed for web nacl. The game load and starts but it hangs (at least, i see nothing) How can i do?

I checked every flag in the build window (Offline Deployment, Enable NaCl support, Development Build, Autoconnect Profiler, Script Debugging) but i can’t attach profiler and/or i don’t know how to debug scripts.

Thank you.

From the Unity Docs:

The Profiler does not work, because it requires a network connection to the Editor.

Ok, fine. Any other advice on debugging nacl ? :slight_smile:

The same we had prior Unity 3.3 for mobile and other non desktop platforms: Debug.LogXXX() :slight_smile:

Nice! :smile:
Where do i see Debug.Log output? Maybe in the chrome console? :slight_smile:

We’re experiencing the same issue.

We build with Nacl enabled and the app appears to load within chrome but does nothing once the progress bar completes, simply displays a white screen…

Any suggestions? Thanks!