I got this error after my mouse was over the “Helm” or “Life Potion”, The UI was built on the UI toolkit.
Can someone give some tips on how to position the bug came from?
It seems the full stacktrace has been opened, white color logs printed below link to a well functionality
these red logs were thrown which means the real bug is.I have no clue where to trace the error from, because there is no function name related to my C# code, especially in this error list.
This call stack does suggest like a possible bug in Unity’s InputSystem package. Reading the call stack, I don’t know what could cause a user programming error to raise an exception inside the InputSystem InputModule code like that - and even if there is one, it would be nice to get the InputSystem package to give a more meaningful and diagnosable error.
I would recommend raising this as a bug report. That way the error message could be improved at least, even if it was something in the user code.
Sure, the reason why I backed to Stable Version Editor 2022.3 is the latest version is not able to build
either Windows Platform or WebGL, so I deleted that. In addition, Build project also includes fatal bugs.