I’ve searched for this extensively but cannot find the answer. I’m going to build my game for Android and have an old SDK. Not sure which one should I update from the newer ones.
How should I know which minimum API level should I choose when I’m not writing and custom native code or API calls, what about the target API level?
I’m probably not the best resource for Android Dev but i have done a little before. From what I remember (and anyone can correct me if I’m wrong) but you don’t want to design around the max API level because you’ll miss a large number of users. You want to develop for a few versions lower so it’ll work on 90%+ of the android users out there and all newer versions of the API should (to some extent) be able to use a lower level.
From the Android devsite:
"You should avoid using android:maxSdkVersion in general, because as long as you’ve properly developed your application with public APIs, it is always compatible with future versions of Android. "