Hi everyone,
I am making a football game in Unity. It has many charcters and each character plays several animations like jumping, hitting ball through leg, and even the goal keeper has to do many things to prevent goals. For all these we have animated the character model.
The problem is how can I or the game AI know whether the ball is collided with which part of a body (ex. legs, head, stomach, hands etc.,) and even collision between two characters.
Please share your ideas or suggestions if you know.