How to detect collision with isTrigger enabled object, from the pont of the isTrigger disabled object

So, I have my player, who needs to go through this object, that has isTrigger enabled. I have an OnTriggerEnter function on the player, but it doesn’t detect the object.
Here’s a picture:

The truck is the player, with isTrigger disabled, and that’s the plane. with enabled isTrigger.
I want the truck to detect when it’s toching the plane, but it doesn’t detect it.

Okay guys, problem solved, turns out I had to use OnTriggerEnter(Collider other) instead of (Collision collision)