How to determin UnityWebRequest's NetworkError?

Hi.
I have one question about UnityWebRequest’s NetworkError.

UnityWebRequest req;
UnityWebRequestAsyncOperation aync = req.SendWebRequest();
aync.completed += (op) =>
{
    if (req.isHttpError)
    {
        // Do Something.
    }
    else if (req.isNetworkError)
    {
        // Do Something.
    }
    else
    {
        // Handle datas.
    }
};

In this case, How to know what is NetworkError?

req.error string is just string… I want to handle this error case by case.

Thanks.

Currently no details about the error are exposed other than the error string.
What specific handling do you want to do?

Uhm… I just want to notice to user detail network fail information.