I am wandering how to surely get the Mono Version for a given Unity3D application ?
Dynamically you only can get that :
$INSTALLPATH\Unity350f5\Editor\Data\Mono\bin\mono.exe" -V
Mono JIT compiler version 2.0 (Visual Studio built mono)
Copyright (C) 2002-2010 Novell, Inc and Contributors. www.mono-project.com
TLS: normal
GC: Included Boehm (with typed GC)
SIGSEGV: normal
Notification: Thread + polling
Architecture: x86
Disabled: none
But according to this post, I only get that information :
Unity 3.2 uses a mono 2.6 (slightly
customized with some bug fixes of
ours).
So how can we have more precisions on that version and on the "slightly customized " ?
(I need these precisions because I think I’m lacking System.Threading.Tasks from this)