How to disable certain cameras/sides in a cubemap/reflection probe?

I am using a reflection probe to simulate a reflective floor. Only one side of the cubemap is needed to create a reflection on a floor. Apparently there are 6 cameras in a reflection probe.
How can I disable certain cameras and/or sides of the reflection probe/cubemap so that only certain sides are being used? I don’t need all 6 sides of the cubemap being analyzed by Unity for my situation.

Thanks.

You’ll probably have better luck with this is the Graphics section, as it doesn’t really have to do with scripting.

To my knowledge, though, this is not possible with reflection probes.

Moved.

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