Every time I try disabling my Character Motor script it keeps reenabling itself. I looked over all of my scripts and none of them turn it back on so I’m assuming the script itself turns itself back on but I don’t see anything in the script that would do that. Anyone know of a way to turn off the Character Motor script? It messes with my pause menu.
The character motor is a script right? Check any scripts that might have RequireComponent(typeof(CharacterMotor)), I think Unity might not let you disable one if another script relies on it