How to Disable Crash Report on Windows Build?

How do i disable the unity crash report on the windows build?
I need to disable it because when my headless server crashes the process is still noticed as running by my process monitoring so i need it to simply shut down completely without waiting for input on the crash report.

(The crash is probably being caused by some division by zero wich occur sometimes and i cant seem to find the source problem also)

I’d first try launching the server with the -silent-crashes command line option, then duplicate the crash. The manual says it is an editor option, but the description is pretty clear it is a standalone player option. Looks like a mistake in the manual, but I’ve actually never tried it.

Another thing I haven’t tried either :stuck_out_tongue: You could remove UnityCrashHandlerXX.exe from the build folder, and then launch your server and duplicate a crash. See what happens when a crash occurs without that executable.

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Thanks, it didn’t occured me that it would be also an commandline, i’ll try -silent-crashes and see if it solves the problem.

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Looks like exactly right thing to do, but unfortunately doesn’t work for me (tlinux system)